TL;DR: Supermassive Games canceled the unannounced Blade Runner: Time To Live, a planned cinematic action-adventure set in 2065. The game promised a 10-12 hour story blending Blade Runner's ...
Click to share on X (Opens in new window) X Click to share on Facebook (Opens in new window) Facebook It sounded pretty ambitious for the studio and would’ve featured skill trees, using technology to ...
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