Bringing a fresh spin to an already successful formula is how you help advance a genre. Startup developer Motiga hopes to break away from the traditional laning found in most MOBAs, or multiplayer ...
When video game developers and publishers constantly hunt for their own live service white whale, many of them fail. Even fewer of those get second chances like Gigantic is about to. In this ...
Jack of all trades, master of none. I've been playing video games since the tender age of 5, starting with the NES. Writing about video games is one of my passions alongside horror movies and hip-hop.
Gigantic was an exclusive Xbox One and Windows 8.1 / 10 MOBA. While fun, the game didn't set the world on fire, and the developer sadly shuttered the game not long after launch. Gearbox of Borderlands ...
GameSpot may get a commission from retail offers. After being released in 2017 by Motiga and only lasting a year before the servers were turned off, a cult favorite MOBA is returning with new devs and ...
When you look at Gigantic, it’s rather quite unique in its visuals and design. Even as an Unreal Engine 3 game, it still holds up in certain areas today. Unfortunately, its crossplay was segmented, ...
This might be the biggest interview I’ve ever done, the reporter said. It’s huge. Enormous even. Ben Love and Van Havig laughed. Laughed like they meant it. Of course, after opening Gigantic Brewing ...
In Motiga's Gigantic, a team of five players choose unique champions who must work together to effectively control a map and slaughter their enemies – another team of five players – with the ultimate ...
GameSpot may get a commission from retail offers. In Gigantic, developer Motiga has put together a MOBA that colors within the lines at the same time as it expands your expectations of the genre. An ...
Joey Brown is an interview reporter, editor, and lifelong gamer with experience in nearly every genre from space sims and MMORPGs to metroidvanias and city builders. He has sat down with industry ...
Given its long list of influences, it would have been easy for Gigantic to feel like an also-ran — a repeat of a game we’ve played a thousand times over. Instead, developer Motiga has pulled off a ...
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