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By The Associated Press The live-action remake of the animated film “How to Train Your Dragon” and a two-part, five-hour ...
The first thing players will notice upon booting up Donkey Kong Bananza is that its titular ape looks pretty different.
In an interview with IGN, Donkey Kong Bananza director Kazuya Takahashi and producer Kenta Motokura ( Super Mario Odyssey ’s ...
The creation of Donkey Kong Bananza started with destruction. “What we were really going for was this gameplay experience ...
As a longtime fan of games Donkey Kong, Donkey Kong Jr., and 1994 Game Boy game Donkey Kong, I’m going to approach the events ...
But Nintendo’s revelations about Pauline and its coyness about her age — she’s just 13 years old in this game — plays into the story of Donkey Kong Bananza offer a glimmer of hope that the Switch 2 ...
It's the first internally developed Donkey Kong game since 2004's Jungle Beat.
If you happen to be located in Canada, Nintendo of Canada has revealed there will be playable demos of the new game at select ...
When Donkey Kong Bananza was first announced, speculation immediately set in that it was being made by the same team that ...
Donkey Kong Bananza is the next big thing from Nintendo, and it's not going to be long before we're smashing the ground and ...
Motokura recounts meeting with Shigeru Miyamoto who spoke of DK's "unique actions" like the hand slap, and Koizumi, who directed Donkey Kong Jungle Beat, felt that Donkey Kong's "longer, stronger arms ...
A lengthy Donkey Kong Bananza interview reveals surprising details about its director and how the game first came to be.