
Advanced Melee AI - HIVE
Oct 26, 2025 · Advanced Melee AI is made to be used on 'melee' maps only so please don't try to use it on completly custom maps (e.g towerdefence), it will make no difference on such maps. …
Advanced Melee AI | Page 8 - HIVE
Mar 19, 2021 · Advanced Melee AI is made to be used on 'melee' maps only so please don't try to use it on completly custom maps (e.g towerdefence), it will make no difference on such maps. …
Warcraft 3 Custom Maps (multiplayer, campaigns, etc.) | HIVE
Download custom-made Warcraft 3 and Reforged maps & campaigns.
Epic Melee by Vel: Full A.I. Support - HIVE
Aug 14, 2016 · Epic Melee by Vel (abbreviated EMV as follow) is a currently-under-testing bundle that supports genuine Warcraft III: the Frozen Throne clients that have been updated to the …
Competitive Melee Map | HIVE
Feb 20, 2013 · Guidelines for a Competitive Melee Map By Filmting Introduction: In the following you will be able to read about what makes a Warcraft III melee map functional as a …
(12)Tilhye v1.2 - HIVE
Aug 13, 2023 · (12)Tilhye Player Suggest: 6v6,4v4,3v3v3v3,FFA Inspiration: 1.26 Outland tree color Map Creator: Zucth Map Description: Faraway from the chaos, there was a tale of the …
My AI script does not work - HIVE
Dec 11, 2022 · Hello again. I am working with the AI editor, and I am making simple AI for not melee map. I have watched some videos (pretty old) before and I have a basic understanding …
Market Squares v1.5 - HIVE
Mar 1, 2018 · The Melee mappers when that message shows we say "Blizzard, Fire Blast is much better so go away", The melee last patch is a must because is needed to have the tinker, the …
Warcraft: Ultimate Battle - HIVE
Jun 29, 2017 · Warcraft: Ultimate Battle Experience the same melee gameplay with over 12 fully customized and unique races from the Warcraft universe. Join us in our collaboration to make …
Is there any way to do Random Heroes in Melee without causing
Mar 10, 2021 · I decided to make myself a fun melee brawl with random heroes as an option, but I have come up against a wall: the method I am using is replacing a hero once it has been …